beep()
Halts game execution for 100 ms while playing a short sound. Useful during
function development, as it allows to quickly find out whether a certain
instruction was reached or a certain function was executed at all.
A7.06 If
a sound file with the name beep.wav is found in the
path, it is used for the beep sound; otherwise a default sound is played.
Example:
function my_event()
{
beep(); // indicate that the event was triggered
}
See also:
diag,
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