ambient_blue
ambient_green
ambient_red
Influence of the entity and camera ambient parameters, the entity
red, green, and blue parameters if it is self-lit,
and the level lighting by static light sources (PRV) at the floor below
the entity.
Range:
0..255, default: 200.
Example:
material inner_light
{
ambient_blue = 0;
ambient_green = 0;
ambient_red = 0;
}
See also:
entity.material, emissive, diffuse, specular, power, alpha, lighting