lite-C header files
The following standard header files can be included in
lite-C scripts:
#include <litec.h>
Standard header for Legacy Mode. Also automatically includes windows.h.
#include <acknex.h>
Standard header for Pure Mode. Contains all functions
and variables from the Acknex engine.
#include <default.c>
Contains the default key functions.
Automatically included when no #include statement is found in the main script.
#include <viewer.c>
Automatically included when the engine runs as
model or level viewer.
This file can be edited for viewing levels or models in a special way, f.i. only lightmaps.
#include <level.c>
Contains level management functions, such as terrain sewing and endless terrain handling.
#include <strio.c>
Contains functions related to strings and file input/output.
#include <particles.c>
Contains functions related to particle effects.
#include <camera.c>
Contains camera functions.
#include <car.c>
Contains vehicle physics functions.
#include <mtlFX.c>
Contains the standard surface shaders.
#include <mtlView.c>
Contains the standard postprocessing shaders.
#include <ackwii.h>
Contains the bluetooth input device functions.
#include <windows.h>
Contains the most common definitions and functions from the Windows
API.
#include <stdio.h>
Contains the file and directory functions from the
standard C libraries io.h, stdio.h, and direct.h.
#include <d3d9.h>
Contains a selection of DirectX 9 functions and definitions; easily
expandable.
#include <opengl.h>
Contains OpenGL functions and definitions.
See also:
API
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