add(const int iGroup, const CFlagSet< CGameEntity::eState > &bsConditions, const std::string &strAnim, const unit fDist, const bool bCycle, const bool bTick=false) | CAnimationPool | [static] |
add(const int iGroup, CAnimation &anim) | CAnimationPool | |
add_group(const std::string &strGroup, const std::string &strAnim, const unit fDist, const bool bCycle=true, const bool bTick=false) | CAnimationPool | [static] |
add_group(const std::string &strGroup, CAnimation &defaultAnim) | CAnimationPool | |
clear() | CAnimationPool | [static] |
get(const CGameEntity *pGE, const int iGroup=0) | CAnimationPool | [static] |
get_anim(const CGameEntity *pGE, const int iGroup=0) | CAnimationPool | |
get_index(const std::string &name) | CAnimationPool | [static] |
instance() | CAnimationPool | [protected, static] |
load(CXMLNode node) | CAnimationPool | [static] |
load(const std::string &filepath) | CAnimationPool | [static] |
load(const std::string &filename, const std::string &path) | CAnimationPool | [static] |
m_kStrElmAnimationPool | CAnimationPool | [static] |
reload(CXMLNode node) | CAnimationPool | [static] |
size() | CAnimationPool | [static] |