add(int type) | CCameraManager | |
add(CCameraBase *camera) | CCameraManager | |
ang() const | CCameraManager | [inline] |
index() const | CCameraManager | [inline] |
load(const std::string &filepath) | CCameraManager | |
load(const std::string &filename, const std::string &path) | CCameraManager | |
load(CXMLNode node) | CCameraManager | |
next() | CCameraManager | [inline] |
pos() const | CCameraManager | [inline] |
prev() | CCameraManager | [inline] |
remove(int num=0) | CCameraManager | |
set_ang(const CAngle3D &ang) | CCameraManager | |
set_target(ENTITY *ent, float x, float y, float z) | CCameraManager | [inline] |
set_target(const CVector3D &vec) | CCameraManager | |
set_vec(const CVector3D &vec) | CCameraManager | |
size() const | CCameraManager | [inline] |
type() const | CCameraManager | [inline] |
update() | CCameraManager |