act(const ACTION_DATA &actData) | CCmpSenses | [virtual] |
CCmp(CGameEntity *pGE, eCmp type) | CCmp | [inline, protected] |
CCmpSenses(CGameEntity *pGE) | CCmpSenses | |
create_cmp(CGameEntity *pGE, eCmp type) | CCmp | [static] |
eFlags enum name | CCmpSenses | |
get(EDIT_DATA &editData) const | CCmpSenses | [virtual] |
inFOV(CVector3D &vUnit, unit halfFOVRad) | CCmpSenses | |
inLOS(CGameEntity *pTarget) | CCmpSenses | |
isAware() const | CCmpSenses | |
isVisible() const | CCmpSenses | |
kEnemyAware enum value | CCmpSenses | |
kEnemyVisible enum value | CCmpSenses | |
m_eType | CCmp | [protected] |
m_pGE | CCmp | [protected] |
memory_closest() | CCmpSenses | |
memory_prune(unit timeTotal) | CCmpSenses | |
memory_remove(long id) | CCmpSenses | |
memory_update(const OBJTYPE_DATA *pData, CVector3D &vPos, CVector3D &vUnit, unit dist, bool bInFOV) | CCmpSenses | |
set(const EDIT_DATA &editData) | CCmpSenses | [virtual] |
type() const | CCmp | [inline] |
update() | CCmpSenses | [virtual] |