CLevel() | CLevel | [inline] |
CLevel(CXMLNode node) | CLevel | [inline] |
entityData_count() | CLevel | [inline] |
entityData_get(const char *str) | CLevel | |
entityData_load(CXMLNode node) | CLevel | |
entityData_valid(const char *str) | CLevel | |
eState enum name | CLevel | |
ge_add(CGameEntity *pGameEntity) | CLevel | |
ge_count() const | CLevel | [inline] |
ge_focus(CGameEntity *pGE) | CLevel | [inline] |
ge_focus() | CLevel | [inline] |
ge_ptr(const unsigned long id) | CLevel | |
ge_ptr(ENTITY *pEnt) | CLevel | |
ge_remove(const long id) | CLevel | |
ge_remove(CGameEntity *pGameEntity) | CLevel | |
ge_valid_id(const unsigned long id) | CLevel | |
kEmpty enum value | CLevel | |
kLoaded enum value | CLevel | |
kRunning enum value | CLevel | |
kStarted enum value | CLevel | |
kStopped enum value | CLevel | |
load(CXMLNode node) | CLevel | |
remove() | CLevel | |
start() | CLevel | |
state() const | CLevel | [inline] |
stop() | CLevel | |
update() | CLevel | |
~CLevel() | CLevel |