add(const std::string &str) | CSoundPool | [static] |
clear() | CSoundPool | [static] |
instance() | CSoundPool | [static] |
play(const int i, int vol=100, int bal=0) | CSoundPool | [static] |
play(ENTITY *pEnt, const int i, int vol=1000) | CSoundPool | [static] |
size() | CSoundPool | [inline, static] |