CAnimationEventSound Class Reference

Animation Event for Sounds. More...

#include <animationEventSound.h>

Inheritance diagram for CAnimationEventSound:

CAnimationEvent

List of all members.

Public Member Functions

eType type ()
 
Returns:
The type of effect triggered

void run (CGameEntity *pGE) const


Detailed Description

Animation Event for Sounds.

Handle sound animation events.

(c) 2007-2008 oP group Germany GbR. All rights reserved.
This source code is provided "as is" with no warranty and must not be distributed without written permission.

Author:
Doug Poston
Version:
1.3
Date:
12/28/2007

Member Function Documentation

void CAnimationEventSound::run ( CGameEntity pGE  )  const [inline, virtual]

Run event.

Parameters:
pGE Pointer to the GE that this effect if coming from.

Implements CAnimationEvent.


The documentation for this class was generated from the following file:
Generated on Fri Dec 28 12:55:07 2007 for template7 by  doxygen 1.5.4