EDIT_SKILL_DATA Struct Reference

Data used for skill edits. More...

#include <gameEntityData.h>

List of all members.

Public Attributes

int index
 skill[0] - skill[kSkillIndexMax-1]
unit value
 value


Detailed Description

Data used for skill edits.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 28 12:55:08 2007 for template7 by  doxygen 1.5.4