view.pos_x
view.pos_y
		Distance of the upper left border of the view 
  from the upper left border of the screen. The position must be inside the screen, 
  and also the size of the view must be chosen so that 
  no part of it is outside the screen.
  Range:
			0 .. screen_size (default: 
  0)
		Type:
		varExample: 
        view sicht
{
  pos_x = 10; //  upper left edge 10 pixel right
  pos_y = 10;		// upper left edge 10 pixel down
  ...
} 
        See also:
		layer, size_x, size_y, x, y, z, pan, tilt, roll, arc, aspect, offset_x, offset_y, ambient, fog, fog_start, fog_end, alpha, genius, portal, flags