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~
- f -
fade_target() :
CCameraThird
fire() :
CCmpWeapon
,
CWeapon
firemode() :
CWeaponDef
flip() :
CTriggerPool
fullscreen() :
CDisplay
fx_add() :
CWeaponDef
fx_size() :
CWeaponDef
fx_update() :
CGame
fxHit_add() :
CWeaponDef
fxHit_play() :
CWeaponDef
fxMuzzle_add() :
CWeaponDef
fxMuzzle_play() :
CWeaponDef
fxShot_add() :
CWeaponDef
fxShot_play() :
CWeaponDef
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