#include <cmpHead.h>
Public Member Functions | ||||
CCmpHead (CGameEntity *pGE) | ||||
Create with default values. | ||||
void | ang_offset (const unit pan, const unit tilt, const unit roll) | |||
void | tilt (const unit tilt) | |||
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const CAngle3D & | ang_offset () | |||
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CAngle3D | ang () const | |||
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void | ang_limit (const int pan, const int tilt=-1, const int roll=-1) | |||
void | ang_limit () | |||
Apply ang limits. | ||||
void | pos_offset (const unit x, const unit y, const unit z) | |||
CVector3D | pos () const | |||
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Virtual methods | ||||
virtual int | set (const EDIT_DATA &editData) | |||
Set a value. | ||||
virtual int | get (EDIT_DATA &editData) const | |||
Get a value. | ||||
virtual int | act (const ACTION_DATA &actData) | |||
Preform an action. | ||||
virtual void | update () | |||
Update this Cmp for a single frame. |
(c) 2007-2008 oP group Germany GbR. All rights reserved.
This source code is provided "as is" with no warranty and must not be distributed without written permission.
int CCmpHead::set | ( | const EDIT_DATA & | editData | ) | [virtual] |
Set a value.
If we have data of this type, use editData to set its value.
editData | Data type and value (see EDIT_DATA struct). |
Implements CCmp.
int CCmpHead::get | ( | EDIT_DATA & | editData | ) | const [virtual] |
Get a value.
If we have data of this type, use editData to get its value.
editData | Data type we are looking for, and memory to store value (see EDIT_DATA struct). |
Implements CCmp.
int CCmpHead::act | ( | const ACTION_DATA & | actData | ) | [virtual] |
Preform an action.
Handle the action passed in (ignore if we do not handle the action type).
actData | The data used to preform the action (see ACTION_DATA struct). |
Implements CCmp.
void CCmpHead::ang_offset | ( | const unit | pan, | |
const unit | tilt, | |||
const unit | roll | |||
) | [inline] |
Set the head angle offset from the current entity facing
pan | Head Angle's new pan | |
tilt | Head Angle's new tilt | |
roll | Head Angle's new roll |
void CCmpHead::ang_limit | ( | const int | pan, | |
const int | tilt = -1 , |
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const int | roll = -1 | |||
) | [inline] |
Set the head angle limits (0 = fixed, -1 = free)
pan | Pan limit | |
tilt | Tilt limit | |
roll | Roll limit |
void CCmpHead::pos_offset | ( | const unit | x, | |
const unit | y, | |||
const unit | z | |||
) | [inline] |
Set the head pos offset
x | Head Pos's new x | |
y | Head Pos's new y | |
z | Head Pos's new z |